CITIZEN ZERO

This site is intended to be used for general information and reference use for the CitizenZer0 alliance within StarTrek Fleet Command (Server 88).​

Admiral

Saviora

Number One (XO)

comoJim

Strategic Planning

 Commodores​

Starbase Manager

lod2000can

Diplomacy

Kepler18

WebCom

takeedo

  Click here for 👉 CTZN News
*** IMPORTANT:- You are in jeopardy of 30 day NO activity. ***
​We are running out of room and must temporarily remove non-active players. Please log in frequently to maintain your position in the alliance. This change is to make room for new recruits joining and seeking refuge from ongoing war.
 You are always welcome to join us back. An invite will be sent to rejoin when removed temporarily, if you don't see one kindly reach out to one of the commodores and we will be happy to send out a new invite. Thank You. 

Who Are We

CitizenZero [CTZN] is a DUO of:

[WARP] - [CTZN]

STAR not an Ally moved to Neutral 

[WARP] is our entry-level group for levels 9 to 19 [WA] will host players who just want to have fun, be social, and grow at their own pace. 
[CTZN] is home to mature players who want to level up and learn the ins and outs of STFC. Regular events, training, and mentors are available almost 24/7.   
A Starbase build is underway
 

*** IMPORTANT:- Territory Reset completed. Next Reset in ***


We are all set !

​100% Conquered !

Territory Reset Updates


Reach out to Commodores and keep watching the instructions in the discord and chats.

CTZN Discord > https://discord.gg/FPXQsdgd

Weekly Calendar

Sunday
[CTZN] Parturi Defense @ 
08 pm EDT / 05 pm PDT
Monday
[CTZN] Bolari Defense @ 
04 pm EST / 01 pm PST
Tuesday
Open Play
Wednesday
Open Play
Thursday
[CTZN] Anzat Defense @ 
07 pm EST / 04 pm PST
Friday
[CTZN] Kolava Defense @ 
05 pm EST / 02 pm PST
Saturday
[CTZN] Tholus Defense @ 
08 pm EST / 05 pm PST

       

Philosophy

The overarching philosophy of Citizen is to play with ethical excellence. Soft Rules of Engagement (RoE) are our protocol. In other words, play this war game honorably.

Some examples of that are:
Zero Node warnings to an opponent prior to attack.
Not attacking a Zero Node unless the system is otherwise full.

Warning prior to a base raid knock.

Never attacking for revenge!

Always using private chat to address an attacker after a hit outside the definition of the RoE rules.
Let Floaters float and Miners mine.

Just because you CAN attack doesn't mean you should.

It's obvious that Scopely never does anything for free. We encourage you to follow that exmple:

No Loot, No Shoot.

If there's no profit to be made, why attack? If you scan a potential target and only see a rewards box, they are UPC (Under the Protected Limit of the cargo hold).
If you see a box and treasure (ore, gas, crystal, etc), the target is a valid OPC (Over the Protected Limit).
If you experience repeated out-of-RoE attacks from a player and your chats go unheeded or fail to provide a solution, save a screenshot of your battle log.
Report the incident to Kepler18 (Diplomacy) AND (if you wish) post that shot on Server 88 Discord in the new RoE Violations area.

Ranking

Commodores lead this group. They are our mentors and teachers. They choose members for promotion based on merit and character. Two Commodores must agree to any promotion to a position lower than their own rank.

Promotions: Two Commodores must agree to upgrade a candidate to Premier or Operative. The Admiral and the XO must agree to upgrade a candidate to Commodore.

 
Promotions to Commodore are granted by XO or the Admiral and are based on merit, participation, and valued service to the alliance. Rank is the mark of distinction of service to and experience within the Alliance.


Armada rules

  • Once an Armada starts that you’d like to play in is announced , call IN, OMW, or DINI (default if no interest)* to let the leader know who’s interested.
    Head that way and, once in the battle circle (The Octagon), “Flag and Tag” (click the flag and JOIN).
  • Leader will acknowledge each check-in and call “Full” or “Full @ (playername)” , assign alternates, and star the final fight roster. Leader has final say over who fights.
  • To win, player team aggregate needs to be over 51% of the enemies’ power level.
    Players are protected from PvP if they are in the circle. Hostiles, however, can still attack you.
  • Leader can cancel the armada by being outside the circle when the timer runs out. Better to cancel than suffer an expensive loss.
  • Leader and one random player gets loot. Check your Inbox after the round for rewards.
  • DINI * lets the leader know an alternate is available in case a player is destroyed by a hostile or drops offline. DINIs should remain outside the circle until called in. 

Server 88 Rules of Engagement  

1) UPC survey ships are protected.

2) No hitting ships participating in armadas or 2 minutes after an armada is completed (to allow for armada resets, especially formation armadas).

3) Zero nodes require a message informing of the zero node (no timer necessary).

4) No hitting in token systems.

5) Ships in territory that are not controlled by their alliance are legal targets.

6) The Franklin and Franklin-A are protected in Swarm space.

7) Mining in a warship is not allowed, unless it is on a node specific to that ship.

8) PvP action by any ship negates protections for that ship for a duration of 15 minutes.

9) PvP Events supersede all RoE except for Token space and Armadas. Mantis debuffing is considered PvP, and is forbidden in Token space and Armadas.

10) KOS supersedes all RoE. (Token and Armada spaces are to be determined by involved parties).


CTZN Code Of Conduct

Territories:

  1. Anyone trespassing in territory uninvited is fair game for PvP.
  2. OPC / UPC / Zero Nodes:
    a) If alliance is designated Neutral:
    No Zero Node or UPC attacks should be made in others territory. If we are attacked Zero Node in our own territory, please advise leadership.
    b) If an alliance is marked Enemy:
    Zero Node hits are allowed, UPC hits will be discussed on a case by case manner.
    c) KOS is fair game for all.
  3. Agreements with other Territory Holders:
    a) No PvP is allowed within the Territories per reciprocal agree with the following alliances:WARP, USSC, HGVG
  4. Defense / Takeover Interference:
    No interference should be made against another alliance's defense, unless we are actively participating/contesting. Doing so can be interpreted as an act of war.
    This should only be done by officer approval, unless KOS.

Armadas:
Allow a team that has failed to win their armada a 10 minute window to re-attempt. To interfere with that attempt is considered poaching/sniping and generally not good form

Diplomacy:

“Heart” means ALLIED (treat any member as you would a teammate)
 “Spock Hand”   means FRIENDLY (no shoot)
 “Civil” are No Hit in territory
 “Crosshairs” means ENEMY (Kill on Site)
*** Check out Diplomacy under Alliance options for all latest changes ***